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Crusader kings 2 demesne
Crusader kings 2 demesne










crusader kings 2 demesne

Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Post article and help us achieve our mission of showcasing the best content from all developers. We suggest you try the article list with no filter applied, to browse all available. No articles were found matching the criteria specified. It utilizes character flags and events and thus should work for AI or in multiplayer, though the AI will never use the decision that enables the event chain. Once enabled, the event will continue to fire periodically.

crusader kings 2 demesne

It doesn't currently block you or the AI from manually constructing the building via the normal interface in the event the building already exists when the 'finish' event fires, it refunds the construction cost. After the build time has expired, the placeholder is replaced with the actual building via event. Additionally, comments, bug reports, and suggestions should be directed to the aforementioned post in order to maximize chances for a response. The script to generate the mini mods for arbitrary mods is available at this post. Honors a configurable 'reserve gold' amount. It also benefits from local construction technology bonuses, though not from minister construction bonuses. It honors build times, build costs, potentials, prequesitits, and technology requirements. Generates mini mods to automatically build buildings in either your directly held demesne e.












Crusader kings 2 demesne